Challenges

Featured Challenge:
#175 — AppleSoft BASIC 3D Cube

Take a trip back in time and watch me attempt to build a 3D graphics engine in AppleSoft BASIC on a restored Apple II+ computer! Can I render a spinning cube?

nov 12, 2022

AppleSoft BASIC 3D Cube

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In this coding challenge I attempt to create a chatbot that plays a number guessing game. I use the RiveScript along the JavaScript library p5.js.

Number Guessing Chatbot

In this coding challenge, I explore the concept of a simple particle system and attempt to create a smoke effect with the p5.js library.

Simple Particle System

In this coding challenge, I explore the concept of recursion to create fractal patterns in JavaScript HTML5 canvas with the p5.js library.

Recursion

In this coding challenge, I attempt to create a version of the classic one-line Commodore 64 BASIC program in JavaScript using p5.js. This coding challenge is inspired by the book 10 PRINT.

10Print

In this coding challenge, I make a "Wikipedia web crawler" in JavaScript. It randomly crawls from topic to topic on Wikipedia using the API and the p5.js library.

Wikipedia API

In this coding challenge, I attempt to program a clock in HTML5 canvas with the p5.js library.

Clock

In this multi-part challenge, I create a simplified version of the classic Atari video game Frogger in Processing (Java).

Frogger

In this challenge, I attempt to code the classic game Minesweeper in JavaScript with the p5.js library.

Minesweeper

In this multi-part coding challenge, I create a system where autonomous steering agents evolve the behavior of eating food and avoiding poison.

Evolutionary Steering Behaviors

In this two part challenge, I implement the Breadth-First Search algorithm in JavaScript. My demo application is "6 Degrees of Kevin Bacon" (finding the closest relationship between Kevin Bacon and another actor).

Breadth-First Search

In this challenge, I attempt (emphasis on the word "attempt") to program the classic video game Pong in Processing (Java).

Pong!

In this video, I use the p5.js library to create a web-based countdown timer. I discuss the native JavaScript method setInterval() and well as p5’s millis().

JavaScript Countdown Timer

This multi-part coding challenge is part of the first week of my course: "Intelligence and Learning." Here I attempt to implement a classic data structure: The Binary Search Tree.

Binary Tree

In this multi-part coding challenge, I demonstrate how to implement kinematics in Processing (Java).

Kinematics

In this two part challenge, I cover beginShape(), endShape(), and texture(), TRIANGLE_STRIP, QUAD_STRIP, and more. I combine these geometry functions with the Toxiclibs physics library to simulate a waving flag (with a unikitty image texture!)

Texturing Cloth Simulation

I love all things random and chance so why not make a Plink simulation with the matter.js physics engine and p5.js!

Plinko with Matter.js

In this coding challenge, I attempt to create a "Fractal Spirograph" with Processing (Java). The visuals are inspired by images and explanation on C. J. Chen’s blog.

Fractal Spirograph

Inspired by Everest Pipkin’s Moth Generator, I use trigonometry and perlin noise to procedurally generate butterfly wing designs with p5.js.

Butterfly Generator

In this coding challenge, I look at extracting font path points from text in p5.js with p5.Font.textToPoints(). I render the text as particles with steering behaviors that react to the mouse.

Steering Behaviors

In this coding challenge, I follow up on the Earthquake Data Visualization challenge and create a 3D version in Processing(Java) using spherical coordinates. I also discuss some 3D vector math including the cross product.

3D Earthquake Data Visualization

In this bonus super-sized coding challenge, I work through visualizing Islamic Star Patterns in p5.js.

Islamic Star Patterns

In this coding challenge, I visualize earthquake data from the USGS by mapping the latitude, longitude and the magnitude of earthquakes with p5.js. The map imagery is pulled from mapbox and the math demonstrated converts latitude, longitude to x,y via Web Mercator.

Mapping Earthquake Data

In this coding challenge, I attempt to create rose (rhodonea) curves using trigonometry function and polar coordinates.

Mathematical Rose Patterns

In this coding challenge, I simulate a "random walk" with vectors in p5.js, varying the distance of each step size. This is known as a "Lévy Flight" (named after french mathematician Paul Lévy.)

Random Walker with Vectors and Lévy Flight

In this coding challenge, I simulate a "random walk" with the p5.js library. This video is part of the course Nature of Code at ITP, Tisch, NYU.

Random Walker

In this multi-part coding challenge, I attempt an implementation of the A* Pathfinding Algorithm to find the optimal path between two points in a 2D grid.

A* Pathfinding Algorithm

In this multi-part coding challenge, I demonstrate how to use a circle packing algorithm.

Circle Packing

In this coding challenge, I implement “Pixel Sorting” in Processing (Java). Using a “selection sort” algorithm, I sort the pixels of an image by brightness and hue.

Pixel Sorting in Processing

In this two part coding challenge, I use the p5.js library to create my own version of the classic Atari video game Asteroids!

Asteroids

In this coding challenge, I make a HTML5 canvas doodling application with p5.js. Users can save and share drawings in real-time with the Database as a Service (DBaaS) Firebase.

Saving p5.js Drawings to Firebase

In this Coding Challenge, I code a Context-Free Grammar text generator from scratch. The concept of recursion is explored. This video is part of Session 7 of the "Programming from A to Z" ITP class.

Context-Free Grammar

In this multi-part coding challenge I attempt to use a Markov Chain to generate a new name for my YouTube channel.

Markov Chain Name Generator

Sure, flappy bird is fun, but what happens if we take away the button and control the bird with clapping! Yes, it's time for Clappy Bird!

Clappy Bird

In this coding challenge, I make a Mad Libs web application using p5.js and tabletop.js (a JavaScript library for connecting to google sheet data.)

Mad Libs Generator

The Diastic technique is a methodology and algorithm for generating found poetry from a source text. It was developed and used by poet / artist Jackson Mac Low. In this challenge, I generate diastic poems using p5.js.

Diastic Machine

In this coding challenge, I simulate a blob-like shape with wobbly edges using beginShape(), endShape(), polar coordinates, and perlin noise.

Blobby!

In Part 1 of this multi-part coding challenge, I introduce the classic computer science problem of the Traveling Salesperson (TSP) and discuss the pitfalls with a brute force solution. In Part 2, I discuss Lexicographic Ordering and demonstrate one algorithm to iterate over all the permutations of an array. In Part 3, I apply this algorithm to a brute-force solution of the TSP problem. Every single route permutation is checked one by one. In Part 4, I attempt to create a solution to the TSP problem with a genetic algorithm, and then I add a “crossover” algorithm in Part 5.

Traveling Salesperson

In this coding challenge, I implement a "Poisson-disc Sampling" algorithm to evenly (but randomly) distribute a set of seed points throughout a canvas. The algorithm is implemented in JavaScript using p5.js.

Poisson-disc Sampling

In this coding challenge, I explore the generative algorithm "Diffusion-Limited Aggregation". The pattern is generated from random walkers clustering around a seed (or set of seed) point(s).

Diffusion-Limited Aggregation

In this multi-part coding challenge, I create a clone of the multiplayer online game Agar.io with JavaScript, node.js and websockets.

Agar.io

It's time to attempt to build a Flappy Bird clone in JavaScript with the p5.js!

Flappy Bird

In this coding challenge, I continue one of my favorite subjects: Algorithmic botany! This video covers the subject of Phyllotaxis, what it is and how it can be used to generate sunflower-like patterns inspired by nature.

Phyllotaxis

In this coding challenge, I implement a "smart rockets" algorithm (based on a simulation by Jer Thorp).

Smart Rockets in p5.js

Let's code some Metaballs (aka Isosurfaces) in Processing and how to control them using the Blob Detection methodology from my computer vision tutorial!

Metaballs

In this 4th of July themed coding challenge, I build an HTML5 canvas fireworks simulation from scratch using the p5.js JavaScript library. I also show how to use Processing to create 3D Fireworks.

Fireworks