Featured Challenge: #175 — AppleSoft BASIC 3D Cube
Take a trip back in time and watch me attempt to build a 3D graphics engine in AppleSoft BASIC on a restored Apple II+ computer! Can I render a spinning cube?
In this coding challenge, I create a sphere in Processing using spherical coordinates and triangle strips. This is the 3rd part of a multi-part series on superformulas, superellipses and supershapes.
Boing! Using some particles and some springs with the Toxiclibs physics library, I create a 3D cloth simulation in Processing. Toxiclibs can now be downloaded from Processing's library manager.
In this third installment of my series on algorithmic botany, I discuss L-systems and how they can be used to generate trees and other fractal patterns in p5.js.
In part 3 of this coding challenge, using Processing, I add textures to the 3D objects created in part 2. The PShape class and createShape() functions are covered.